/* * @(#)Tool.java 5.1 * */ package CH.ifa.draw.framework; import java.awt.*; import java.awt.event.MouseEvent; import java.awt.event.KeyEvent; /** * A tool defines a mode of the drawing view. All input events * targeted to the drawing view are forwarded to its current tool.

* Tools inform their editor when they are done with an interaction * by calling the editor's toolDone() method. * The Tools are created once and reused. They * are initialized/deinitialized with activate()/deactivate(). *


* Design Patterns

*  o * State
* Tool plays the role of the State. In encapsulates all state * specific behavior. DrawingView plays the role of the StateContext. * @see DrawingView */ public interface Tool { /** * Activates the tool for the given view. This method is called * whenever the user switches to this tool. Use this method to * reinitialize a tool. */ public void activate(); /** * Deactivates the tool. This method is called whenever the user * switches to another tool. Use this method to do some clean-up * when the tool is switched. Subclassers should always call * super.deactivate. */ public void deactivate(); /** * Handles mouse down events in the drawing view. */ public void mouseDown(MouseEvent e, int x, int y); /** * Handles mouse drag events in the drawing view. */ public void mouseDrag(MouseEvent e, int x, int y); /** * Handles mouse up in the drawing view. */ public void mouseUp(MouseEvent e, int x, int y); /** * Handles mouse moves (if the mouse button is up). */ public void mouseMove(MouseEvent evt, int x, int y); /** * Handles key down events in the drawing view. */ public void keyDown(KeyEvent evt, int key); }