/* * File: ZoomUpdateStrategy.java * Author: Andre Spiegel * * $Id: ZoomUpdateStrategy.java,v 1.1 2002/04/30 20:40:06 mrfloppy Exp $ */ package CH.ifa.draw.contrib.zoom; import CH.ifa.draw.framework.DrawingView; import CH.ifa.draw.framework.Painter; import java.awt.*; /** * A variant of the BufferedUpdateStrategy that handles clipping * rectangles correctly in the presence of zooming. * @see BufferedUpdateStrategy */ public class ZoomUpdateStrategy implements Painter { /** * The offscreen image */ transient private Image fOffscreen; private int fImagewidth = -1; private int fImageheight = -1; /** * Draws the view contents. */ public void draw(Graphics g, DrawingView view) { // create the buffer if necessary Dimension d = view.getSize(); if ((fOffscreen == null) || (d.width != fImagewidth) || (d.height != fImageheight)) { fOffscreen = view.createImage(d.width, d.height); fImagewidth = d.width; fImageheight = d.height; } Graphics g2 = fOffscreen.getGraphics(); Rectangle r = g.getClipBounds(); if (g2 instanceof ScalingGraphics) { ScalingGraphics s2 = (ScalingGraphics) g2; // AWT sets clipping rectangles in screen coordinates, not user // coordinates. Therefore, we scale the clipping rectangle to // user coordinates here, and then apply it to both buffers, // which scale it back to screen coordinates. if (r != null) { // Make the rectangle slightly larger, to compensate // for integer rounding errors. r = new Rectangle((int) ((r.x - 2) / s2.getScale()), (int) ((r.y - 2) / s2.getScale()), (int) ((r.width + 4) / s2.getScale()), (int) ((r.height + 4) / s2.getScale())); g.setClip(r); } } g2.setClip(r); view.drawAll(g2); g.drawImage(fOffscreen, 0, 0, view); } }